Posts filed under 'Web Video'

Is Vuze No Longer Generating Revenue For Me?

I can’t imagine many people made money from the Vuze HD Network. But I happened to pull in some serious, much-appreciated cash from the fluke popularity of Two Night Stand last summer. I earned back production costs of the film in a single quarter. Vuze was one of the only user-generated content networks to do pre-rolls with payments that didn’t require clicking on the ads. But now with the latest release of the Vuze client, the HD Network has turned into a collection of RSS feeds for stuff like Rocketboom & the Onion News Network; content producers who don’t need any help getting hits. My videos still show up if you do a specific Google search, but I can’t see any way to just stumble across them while browsing, either in the client or on the web. And I no longer see any pre-roll advertisements. I used to see a few dozen seeds for Two Night Stand at any given time, but in the past week that’s dropped to 7. Vuze really seemed to be attempting to bring something worthwhile and legitimate with the Bittorrent platform, but I guess it didn’t work. It’s a sad end to a noble experiment.

Add comment November 18th, 2009

YouTube Goes Extra Widescreen

YouTubeSuperWide

I don’t know what this is about, but when I watch 16:9 videos on YouTube, I have 50 pixels of black on either side of the video. You get the right aspect ratio if you switch to a smaller player by clicking on the –><– button on the upper right, but then the video is too small. I haven’t seen any announcement from YouTube about it, and only a few people around the Interwebs seem to be complaining. I would like to put my complaints out there. Widescreen was a good idea. Pillarboxing is not. It’s even worse with 4:3 videos, although to be fair, pillarboxing on 4:3 videos is expected and not a big deal for me)

YouTubeSuperWide2

Add comment October 2nd, 2009

Things I’ve Done

This is a collection of YouTube videos that highlight projects I’ve worked on in the past few years, as an editor, trailer editor, assistant editor, post supervisor, title designer, or even boom operator. Enjoy.

Add comment August 25th, 2009

Living Off YouTube

I make a few bucks here and there from YouTube, but as I was looking at my stats recently I decided to calculate how many impressions I would need in order to live solely off YouTube income.

My current eCPM for videos is $0.76, meaning on average for every 1000 impressions I’m earning $0.76, or $0.00076 per single impression. Yeah, web video is glamorous. I’m going to say I would need $40,000 from YouTube every year in order to live comfortably. That works out to 52.6 million impressions every year! That’s how many people watched the Friends finale. Obviously that doesn’t have to be for a single video, or for a single hour at a time. But that’s just to earn $40k! It seems like an unobtainable goal. YouTube’s ad rates are too low, and the viewers aren’t clicking on ads enough.

UPDATE: It turns out only 80% of the money earned through YouTube actually gets to me. YouTube takes a 20% cut, although the eCPM is calculated using the full earnings. So I’m actually receiving more like $0.60 per 1000 impressions, which moves my target to 66.6 million views!

You really have to question whether it even makes sense to have click-through ads on video. If you click on an ad while reading a web site, the web site will be there right where you left off. If you click on an ad while a video is playing, you’re interrupting something that is designed to play out in a specific amount of time. If a viewer is engaged they shouldn’t be clicking on ads. Especially if they’re for “night stands” like my “Two Night Stand” video gets. It’s like one of those Bing ads. TV has the right idea. I’d have no problem if I could put in act breaks on my videos to increase the exposure to revenue-generating material. Pre-rolls (and to a lesser-extent post-rolls) are great as well.

Add comment July 20th, 2009

Reasons to Edit in 24p

I’ve spent a lot of time on this blog writing about 24p editing because it’s so complicated and misunderstood. Last year I wrote about shooting 24p but editing 29.97 arguing that nobody is going to notice the difference. This year I want to write about the reasons to go through the trouble to shoot and edit 24p. And, as always, 24p = 23.98 fps

1) Blah, blah, blah, film blowups. My big pet peeve about 24p discussions is the obsession with film blowups. First there was the completely false idea that shooting 24p “advanced” was somehow better than 24p “regular” for doing film blowups. I hope nobody believes that anymore. As long as you use the right workflow, there is absolutely no difference in the end product. The more pervasive rumor is that the only time it makes sense to edit in 24p is when you’re going to do a film blowup. This is also false, for reasons I’ll get into below. And who the hell is wasting their money by blowing video up to film anymore?

2) Computers. Here’s my big reason for progressive 24p editing. A lot of video is made for computer displays these days, and computers and interlacing go together like two things that don’t go together. If you’re going to show your film on the web, it’s going to look a lot better at 24p than 29.97 with pulldown in it. And considering that a lot of web video is higher quality than DVD at this point, you’ll really appreciate the boost.

3. DVDs. If you make a 23.98 QuickTime and compress it to MPEG-2, it will play perfectly on any DVD player. If your DVD player can upconvert and output 24p via HDMI, it might actually play it that way on your 24p HDTV. If you play the DVD on a computer, you won’t see any interlacing. And, since DVD encoding is generally based on average megabits per second, the fewer frames you have in a second, the more data goes to each frame.

4. Educational. Editing 24p video has taught me so much about the way video works. I worry that computers are so easy to use these days that kids who didn’t grow up have to create config.sys boot menus in order to play Doom won’t really get under the hood of their computers and learn what they’re really doing. In the same way, if video just works (like it used to) then you could edit for years without really knowing what you’re doing on a technical level. I like to know how things work, and I think it’s valuable for more people to know. The proliferation of incompatible video formats may be infuriating, but it requires people to learn about technology in a really useful way. It also helps me pay my rent on time every month.

Add comment March 9th, 2009

Making Money With Short Films

About two years ago I wrote a post entitled Why Make Short Films? which has become one of the more popular posts on my blog. A lot has changed in those two years, and I want to write some more about what the average young filmmaker can expect when setting out to make films.

First off, unless you live in Europe, don’t expect anyone to give you money to make a short film. You and your friends will have to do this on your own. And yes, you need friends. You need talented people who will work for less than they’re worth, because you can’t afford to pay strangers the amount of money they deserve.

Keep the costs down as low as you can. Learn all you can about the camera options available. These days you can do amazing stuff with some cheap HD camcorders. Definitely shoot HD. DV is not acceptable. 720p is fine. It’s the default resolution of HD on the web. I used to be able to recommend cameras, but I just can’t keep up with it anymore. A very good Hollywood DP is planning to shoot a portion of a film I’m editing on the Canon EOS 5D Mark II; a DSLR still camera that also shoots HD. You probably can’t afford to pay your crew, but you must buy them meals. Having bagels and coffee on the set in the morning really raises morale, and lunch is essential. If you’re shooting late, order some pizza.

Edit the film yourself. It sounds strange coming from a professional editor, but anyone can edit a movie these days. The only cost should be your time. Again, do your research. If you shot 24p, learn everything about what that means for your workflow before you start shooting, and for God’s sake at least before you start editing. Cut it with whatever you feel comfortable using. I hear iMovie is incredibly full-featured these days, although I can barely make the thing work.

Once you’ve finished the movie, put it out every way you can. Don’t be a dope and hold back your premiere for fancy film festivals. Film festivals are 20th Century relics. Sundance isn’t going to show your short, and even if it is, nobody watches the shorts there unless a famous person is in one of them or was seen near the venue at the time of the screening. Apply to some local festivals, and some bigger names, but applying to every festival you can will cost you way too much money. I spent about $1000 sending Kalesius and Clotho to film festivals. It got me a few awards to put on the DVD box, but never any money.

Put it on YouTube. Get yourself enrolled in their Partner Program. I’m pulling in a few bucks a day with that. Put it on Vuze. It was a strange and unique set of events, but I made over $2000 from Vuze’s pre-roll ads in a single quarter last year. Since then I’ve made about a dollar a day. Try Revver. I made a few bucks from them a year ago, but haven’t seen any since then. Blip.tv supposedly has revenue sharing, but I haven’t seen any hits or cash from them at all. Make a DVD and sell it on your website. You can burn them yourself and print full-color discs with an awesome Epson R280. Or if you want to make less money but spend less time, use Createspace to get them on Amazon. I’ve sold one DVD of my collected short films. Try merchandising. T-shirts are the true heart of our economy. I have sold exactly no t-shirts of my own logo, but other films might lend themselves to catchphrases or funny graphics that fans would like to own.

At this point I have made back the cost of producing Two Night Stand, which I shot 4.5 years ago. Most of the cast and crew didn’t get any money, and I haven’t been paid for all the time I spent writing, directing, and editing the movie. That doesn’t exactly qualify as a raging success, but it’s more than I ever hoped for. The problem I’m having is that there is an insatiable desire out there for more and more content. I could make a lot more money if I continued to put out videos. Unfortunately I just can’t keep up the pace. If you can be prolific you are much more likely to build a steady fanbase who talk about and anticiapte your new films.

4 comments February 17th, 2009

Two Night Stand Featured on “The Best Short Films in the World”

Today’s Episode of Indy Mogul‘s online series “The Best Short Films in the World” has a clip from my film Two Night Stand. You can watch the whole film here.

Also, Happy New Year.

Add comment January 1st, 2009

YouTube Goes Wide!


I remember when all my YouTube videos were encoded 4 frames out of sync. Times sure have changed. The YouTube video player is now widescreen, which is great because it really lets you get the full resolution of your widescreen videos, but it’s not so kind to older videos that haven’t been encoded in “high quality”, like the copy of Two Night Stand I uploaded in 2006. Embed codes still default to 4:3, but you can customize the size to whatever you want. Unfortunately the thumbnail seems to be letterboxed, so in a 16:9 player it ends up window-boxed.

Update Dec 6: Things have changed even more. Embed codes are now widescreen, and thumbnails are no longer windowboxed. Even better: 720p!!!!! If you’ve uploaded a 720p or higher video, add &ap=%2526fmt%3D22 to the end of the param value and embed src urls in the embed code and you can actually embed 720p YouTube videos on your website. To view 720p videos on YouTube, add &fmt=22 to the end of the url.

Add comment November 25th, 2008

YouTube Partner Update

Three weeks in to my tenure as a YouTube “partner” displaying ads on my YouTube videos, I’m getting some reporting on Adsense. I’m averaging 1200 views, 10 clicks, and $2 per day. That’s significantly more than I’m earning with my website-based ads. I did finally add the Bad Webcam Sex video to the mix, so I’m sure that’s helping, although I think Two Night Stand is pulling in the most traffic right now.

Unfortunately, the ads that show up for Two Night Stand tend to be for bedroom night stands, which isn’t exactly relevant, but someone’s clicking on some of these ads.

Add comment November 21st, 2008

Monetized HD Video Online

I just finished Time Travellin’ Episode One: “Robot Overlords”, my first new movie in a very long time. It’s also my first HD movie. I’ve edited a lot of stuff in HD over the past year or two, but nothing of my own. For the past few days I’ve been spreading the movie around the multitude of online video sites. My favorite is still Vimeo, because they have the best picture quality. But thanks to the limited amount of movement in each frame, this photo animation technique lends itself extremely well to video compression, so it looks pretty good even on YouTube (in “high quality” mode). But Vimeo doesn’t have any revenue sharing options. Call me crazy, but I’d like to make some money on my films. Vuze worked very well for me with Two Night Stand, but that was a kind of lucky fluke that I don’t plan on repeating. Of course I still uploaded it there, but the problem with Vuze is that it’s not something you can just embed in your website. You can embed a teaser clip, but in order to see the whole thing you have to download it in the Vuze client.

To download the full version visit vuze.com

Obviously the reason they can afford to host HD video is that they’re using the Bittorrent network to share the bandwidth load. If Vuze switched to a web-based video distribution system they’d lose a lot of money on bandwidth costs and might not be so eager to share revenue with content creators.

I made a stand-alone website for this photoanimation technique and I had to choose one site to embed the videos with. I started with Revver, because I’ve earned about $120 from them in the past, and they have pretty good video quality. But all of that money came in a long time ago, and I’m not sure the drop-off has anything to do with the amount of traffic I’m getting. I feel like the quality of the advertising has changed, and fewer people are interested in clicking on the ads they’re showing.

I had a little experience with blip.tv before, but I hadn’t paid much attention to it. I uploaded the new movie there, and I was really impressed. There are a lot of advertising options, the video quality is very good, and there are many, many customization options. I still don’t quite understand everything I can do, but I’m learning. There seems to be an option to upload your own encoded flash video, which I tried, but it wouldn’t load. I’m going to look into that more. But it also seems that they’re not resizing videos when they do the encode. I uploaded a 1280×720 H.264 QuickTime file and the flash file is still 1280×720. The bitrate is variable and hovers around 700 kb/s which seems good enough. I haven’t had enough traffic on blip to get any money yet, so I’ll report back on how that goes.

In other money-making news, I finally applied to be a YouTube “partner” so I could get ads shown next to my YouTube videos. I’m still getting 1,000 daily views on Two Night Stand there, so I’m hoping that brings in a little cash. I won’t get any reports from them for 60 days though, so it’s a mystery what kind of money that will bring in. I hadn’t applied before because they ask you how many videos you plan to post in the next month and I figured I wouldn’t qualify because I didn’t upload frequently enough. But I went for it, and they very quickly appoved the application. I’d say anyone holding off on applying should do it ASAP. What I love so far is the ability they give to brand your channel and video. I added logos for my main channel, and the 15framespersecond channel The scariest thing so far: you have to individually submit each video to turn on revenue sharing, and if it isn’t approved it will be removed from YouTube. I’ve enabled ads on all my videos except the 2.5-million-view Bad Webcam Sex video. I’m afraid they’ll think it’s dirty, even though it is very, very not dirty. The “high quality” YouTube videos are actually pretty good now, and it’s a long way from the old days when everything was blurry and four frames out of sync. And you can’t beat those traffic numbers. A few million views is nothing on YouTube, which is crazy.

Add comment November 6th, 2008

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